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Jake the wolf (Full sheet)-Jake Fisher

June 4th, 2010, 12:34 pm

Average Rating: None
that's alot of sprites!
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Author's Comments:

Reply Advertisement, June 20th, 2018, 9:18 pm

User's Comments:

Reply dvsjr, June 4th, 2010, 1:06 pm

There's still gloves on your Special Combat sprites.

Reply Jake E. Fisher, June 4th, 2010, 1:07 pm

that's how its supposed to be

Reply abdie the hedgehog, June 4th, 2010, 2:16 pm

Pretty awesome sprites

Reply ItachiThe Hedgehog, June 4th, 2010, 3:58 pm

Epic Sprites.

Reply Zuppe, June 4th, 2010, 5:07 pm

Wow Jake they're really good ^^. How are my sprites coming along?

Reply Mist the Moonhunter, June 4th, 2010, 6:19 pm

Try making his eyes change a little bit.
Often when you punch you blink on impact.
And also have pretty angry eyes.

Reply Jake E. Fisher, June 6th, 2010, 4:32 pm

@mist:when your punching someone you wont blink if your as trained as Jake is but when being punched you may blink sometimes.I just left his face blank so the emotions could be made in more detail while making a comic.

@Zuppe:I'll remind you that I'm really lazy so I don't work on requests much but I get out of school on Thursday so I will work on some more poses soon

Reply Plazmaz, June 6th, 2010, 4:50 pm

Looks a little 16-bit, but good work!

Reply Jake E. Fisher, June 6th, 2010, 4:53 pm

@Plazmaz-it's supposed to

Reply Plazmaz, June 8th, 2010, 7:18 pm

Well then

Reply dvsjr, June 11th, 2010, 9:05 pm

@Plazmaz: ... All Sonic sprites are 16-bit... there's only 3 bit types.

8-bit - No shading

16-bit - Moderate shading

32-bit - Shading makes it look 3D

Reply Plazmaz (On Public Computer) (Guest), June 13th, 2010, 11:02 am

@Burn Oy, I thought that 16-bit were the old sprites, from the first games. But thank you for pointing that out, I appreciate it.

Reply dvsjr, June 13th, 2010, 12:25 pm

@Plaz You're welcome

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